Gambling Act 2003

Harm prevention and minimisation, enforcement, and other matters - Problem gambling levy

317: Integrated problem gambling strategy focused on public health

You could also call this:

"Helping people affected by problem gambling through a special plan"

Illustration for Gambling Act 2003

The Government can choose a department to be in charge of a plan to help people with problem gambling. This plan must include ways to stop people from getting hurt by gambling and to help people who are already hurt by it. You will get services to help you if you have a problem with gambling, and your family and whanau can get help too.

The plan also includes doing research to learn more about how gambling affects people, especially different cultural groups. This research can be done over a long time to see how things change. The plan must be checked to see if it is working, which is called evaluation. This is all part of trying to prevent and minimise the harm from gambling.

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This page was last updated on

View the original legislation for this page at https://legislation.govt.nz/act/public/1986/0120/latest/link.aspx?id=DLM210255.


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316: Regulations relating to exclusion of problem gamblers, or

"Rules to help keep problem gamblers safe by stopping them from entering gambling areas."


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318: Process for developing integrated problem gambling strategy, or

"Creating a plan to help people with gambling problems"

Part 4Harm prevention and minimisation, enforcement, and other matters
Problem gambling levy

317Integrated problem gambling strategy focused on public health

  1. The Government may allocate responsibility for an integrated problem gambling strategy to a department, which need not be the Department responsible for this Act.

  2. An integrated problem gambling strategy must include—

  3. measures to promote public health by preventing and minimising the harm from gambling; and
    1. services to treat and assist problem gamblers and their families and whanau; and
      1. independent scientific research associated with gambling, including (for example) longitudinal research on the social and economic impacts of gambling, particularly the impacts on different cultural groups; and
        1. evaluation.